The controller comes with a box of six small weights ranging from 10 grams to 16 grams that can be inserted into the handles of the controller, one on each side. If that seems like a niche feature, the Revolution takes this level of fine-tuning a degree higher with interchangeable weights. I could see it being potentially beneficial for fighting games but it's such a marginal difference, I don't think it's really worth it to keep track of these tiny spacers and swap them in and out.
The idea is you can increase the diameter of the sticks so that they have less throw when your game doesn't require you to push them all the way to the edges. The only removable or replaceable parts of the controller are the tops of the control stick, it comes with both convex and concave, and these little metal spacers you can put around the control sticks. The Revolution isn't a modular controller like the Scuf Vantage 2 or the Thrustmaster EswapX. The other differentiators, I'm afraid, don't really impress me. This is so much better than long paddles or buttons on the backplate of the controller. It's a little hard to tell which button is which by feel alone, but the beauty of this design is that once you find a comfortable position for your middle and ring finger, they don't ever need to move them. I've been begging for back buttons on the grips for a while and I'm so glad to see it's as good as I always hoped it would be. Positioned low on the grips and flush with the controller, these are the best positioned and most ergonomic back buttons I've ever seen. The real standout feature is the position of the back buttons. RELATED: Phil Spencer "Applauds" Sony's Innovation With The PS5 Controller I love customizable lights and I'm surprised this is the first time I've seen it. It's a great bit of customization that you can also use to differentiate your four different profiles. In the software, you can program the color and the lighting pattern of the light ring just as you would a mouse or keyboard. There's are two LED rings around the right control stick that are individually addressable.
If you plan on getting into the nitty-gritty customization options, fair warning that the software might give you a bit of a headache.īeyond the usual suspects, the Revolution actually has some really unique features. Luckily, you can reprogram the buttons without the software. I followed a video tutorial but clicking the input fields and pressing the buttons on the controller would not remap them. The software isn't great, in fact, I wasn't able to change the button mapping with it at all. The Revolution offers customizable profiles, volume controls, improved button actions, four back buttons, and a desktop client that allows you to change button mapping and adjust the sensitivity of control stick and triggers, among other things.
There's a baseline list of features that we can expect from any pro controller. RELATED: Only One Person In The World Will Own These Official Mandalorian Xbox Controllers It's a bit busy, but it really makes it stand out from the crowd. For what it's worth, I love the Cold War artwork. It functions identically to the non-Call of Duty Edition, but it has a slick CoD paint job and comes with a camo hardshell carrying case. Just to get this long, unwieldy name out of the way: the controller I'm reviewing today is called the Nacon Revolution Unlimited Pro Controller Call Of Duty Edition. Ultimately, not every unique feature of the Revolution is actually useful, but the things it gets right are enough to make it an easy recommendation. Most importantly, the Revolution perfects the back button placement, and I sincerely hope other pro controllers will follow suit. In terms of features, the Revolution has more unique bells and whistles than any other pro controller I've seen. Today I'm taking a look at Nacon's first wireless pro controller, the Revolution Unlimited Pro. I had expected the pro controller market to contract for a bit while manufacturers wrapped their heads around next-gen controllers, but I've seen more innovative new pro controllers in the last month than I had all year.